Linux: Fixed at: Ubuntu 16.04, 18.04 and CentOS 7 Mac OS X Leopard (10.5)users equipped with PowerPC chipset have to download FileZilla 3.2.4.1 for PPC. Server versions of Windows and OS X are untested. Graphics card with DX10 (shader model 4.0) capabilities. Mac computer running minimum macOS 10.12.6 and Xcode 9.4 or higher.Īndroid SDK and Java Development Kit (JDK). IL2CPP scripting backend requires Android NDK. Universal Windows Platform An IAP feature that supports Microsoft’s In App Purchase simulator, which allows you to test IAP purchase flows on devices before publishing your application. Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK. Other system requirements depend on the complexity of your Project. For running Unity gamesĪpplications you build with Unity can run on most devices and systems. More detailed requirements are as follows: System How well your application runs is dependent on the complexity of your Project. WebGL A JavaScript API that renders 2D and 3D graphics in a web browser. The Unity WebGL build option allows Unity to publish content as JavaScript programs which use HTML5 technologies and the WebGL rendering API to run Unity content in a web browser. More infoĪny recent desktop version of Firefox, Chrome, Edge or Safari. Windows 10 and a graphics card with DX10 (shader model 4.0) capabilities.
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